Free Game Editors
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Premium Game Editors
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Change Log:
SAIO 3.0.3.41
Forza Horizon
- Title Update bug fixes
SAIO 3.0.3.40
Skyrim
- Added Shout/Powers editing support
- Added even more inventory record types
- Fixed bug due to large inventory change records
- Updated Skills locating routine
- Numerous small bug fixes
- Support for the latest Title Update
- Fixed bug to prevent crashing on future Title Updates
- Updated unlockers
- Enabled drag & drop (only if you're already logged in as an elevated user)
- Fixed file explorer
- Fixed file importing into some types of file packages (LIVE, etc)
- Darksiders 2 Tool has been added
- Edit Level, XP, Git, Coins, Skill Points
- Dead Space 3 Tool has been added
- Allows editing any of the carried resources
- Works on all current TU and DLC
- Inventory editing may come soon....
- Fixed bug caused by inventory records with a large number of change records
- Added more record types
- Fixed bugs when adding spells with plugin ID's that do not exist
- Fixed some USB bugs
- Fixed automated updater crashing on certain machines
- Fixed multiple bugs with large save files
- Removed defective spell from 'Legal Spells'
- More bug fixes and inventory record ID's
- Better support for locating perk values
- Fixed issue on 64bit machines
- Fixed issue with being unable to load large saves
Forza Horizon
- Fixed Title Update bug
- Added Database editing once again
- Includes Livery & Design unlockers (simply open your LivGroup or LivCatalog file)
- Added support for injecting all of the Barn Find cars into your save
- COMING SOON: Tuning Garage for fine-tuning cars (Gear Ratios, tire pressure, camber, caster, etc!)
Forza Horizon
- Modify Money, Level, XP, etc
- Inject any of the 7 Unicorn Cars
- 1969 Ferrari 246 Dino GT
- 2009 Ford Fiesta ZETEC S
- 1991 Honda CR-X SiR
- 1972 Lotus Elan Sprint
- 2010 Mazda MX-5 Miata Superlight
- 2012 Mini Coupe JCW
- 2010 Saleen S5S Raptor
- Inject the hidden and secret cars (Barn and Traffic cars!)
- Unlockers coming shortly
- Added additional support for record ID's
- Updated Spell UI to coincide with future DLC releases
- Perk locator should function more reliable
- Many other bug fixes and function rewrites
Skyrim
- Fixed Form ID problems preventing some items/spells from being used
- Allowed viewing/adding to the Form ID array
- Added support for future updates/plugins and how it effects item ID's
- All items now require you to select their corresponding plugin, such as a dawnguard item requires dawnguard.esm
- Added more inventory records and header record types
- Rewrote the inventory adding routine to be much more stable, and alert of items not in form array
- KNOWN ISSUE: Spells are currently still stuck on the static plugin ID's, and require a bit of work to reconstruct, hold tight on these. Normal spells still work just fine.
- Added support for more Skyrim record types
- Unknown records now prompt for length/count to accomodate downtime between patches (check the Skyrim thread)
- Added more support for dawnguard items (some items still won't write to the ID array, working on fixing this bug)
- Updated Forza 4 unlockers (about 80% seem to work just fine)
- Fixed Minecraft issue
- Fixed auto-updating issue
- Added full support for Dawnguard items and spells
Adds two new mod tools, Minecraft and Fight Night Round 4 and includes many bug fixes and updates.
Minecraft
- Complete inventory control, all current items available
- Supports modifying any boxer stat
- Supports legacy and career boxers
- Fixes issue with named inventory items
- Added support for Dawnguard
- Fixed support for more types of enchanted item codes
- Fixed issue with tune unlocker, you may have to lock/unlock if you used the old unlocker (or just start with a new file)
- Fixes Skyrim issues with recent title updates